Tracks
Adventure: "Battle Cat"
(2008)
By Clayton Purdom | 11 July 2008
Adventure jacks the skuzzy 8-bit sonics that made Dan Friel’s Ghost Town EP one of this year’s most crowdpleasing headfucks but ditches his artsy-fartsy joie de vrie, and, composing epically stoopid sidescroller symphonies, one-ups the fucking shit out of the Advantage. This is homage without irony, tribute without mummification. It has the exact fidelity and sonic components of the videogame music it draws from, but pushed through with percussive invention and a flair for melodies that soar like a buzzsaw out of a gravity gun. Things might sound kinda samey in theory, but a) it’s all really fucking awesome! and b) “Battle Cat,” tracked somewhere amidst Adventure‘s second half, still manages to stand as tall as one of Ueda’s Colossi against the twitchy pixellated scenery. Boss though the drums may be, all tough and quick, dark trilling synths still descend like so much Krill on Marcus Fenix, shredding the hypermasculinity with sharp toothy blurts. This is the heady sound of a videogame turning in on itself, swallowing its style whole and shitting out art made of itself; it’s what Hideo Kojima would’ve soundtracked MGS4 with if he weren’t such a dipshit for action-movie pomposity. Suda51: cop this shit.





